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If It Can Be Printed,
I Can Make It Pretty

I’m basically a print production dungeon master; summoning board games, tokens, and die cuts without rolling for initiative.

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World's End

Working as a freelance Game Developer and Creative Director for the project, World's End the Board Game was a kickstarter that was launched around 2019.

I worked with Stacy Vanorman to create a dark and horror-themed game. The board itself was originally a 3D model created from a drone photo. I then took the 3D model city and applied some art magic to create a post-apocalyptic version of Stacy's home town.

When LifeGives you Lemons

A game I've been developing for years, I worked with the talented team at Next Mars to come up with character illustrations and backgrounds while I did the graphic design and layout in its entirety. Over 200 assets were designed along with several iterations of game development.

LVL99Poker Decks

Using the branding and color palette of Bullet the tabletop puzzle game, I worked with LVL99 Games to produce a set of poker decks to match the original games' aesthetic.

Both a color as well as a black & white deck were created. A total of 110 assets generated including the cards and tuck box.

The World Needs a 
Jetpack Unicorn

One of my first projects in Game Development while working at Wyrd Miniatures; I partnered up with content creator Kristina Horner to make her vision of a whacky would-you-rather-style party game!

kings of artifice

This boardgame featuring Game Design by Jonathan Pac Cantin and Artist of Small Worlds, Miguel Coimbra was released at Gencon. I used assets by Coimbra to create the board, box, and other components in this Euro-style hit!

© 2025 by Redd matrixx Cohen. 

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